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RedM (Public) Rules


“ZERO” Tolerance Policy 

  • Racism, Homophobia, Transphobia, Sexism, Hate Speech, and all forms of targeted, derogatory, or abusive language will not be tolerated and will result in a permanent ban. (This includes anything regarding “era RP”, slavery or native hostilities will not be tolerated.)
  • Exploiting
  • Sexual Harassment
  • Stalking/Predatory/Creepy behavior towards a member(s) of the community
  • Suicide RP - Any form.
  • No 3rd party calls - metagaming of any sort.
  • IC activities that bleed into OOC harassment. OOC feelings that corrupt the RP experience IC.

 

General Rules

  • Players and Characters must be 18+
  • You must read all the rules and understand them before entering the server.
  • NBRP RedM Division is a serious Roleplay Community. Therefore, you must be serious and realistic while in-game.
  • Treat everyone with respect. No harassment, trolling, sexism, racism, or hate speech will be tolerated.
  • No spam or self-promotion (server invites, advertisements, etc.) is allowed without the approval from staff.
  • If you see something against the rules or something that makes you feel unsafe, make a ticket,
  • Your discord server nickname must be your primary character’s name! Other character names or gamertags may be attached after
  • Limit of ONE Government Job per person across all characters. 
  • Do NOT rob or take hostage new players that are at a spawn point for their first time loading into the server
  • Suicide RP is not allowed
  • Absolutely no Macros
  • While a player should not rob or shoot you without interaction, you being AFK does not make you immune to interaction. 
  • Primary method of communication is voice. 
  • Staff reserves the right to remove your business due to inactivity. Make a ticket if you are concerned.
  • You cannot steal from business storages/ledgers, or try to rob them from business workers. This includes stealing from a business you are employed by.
  • If you plan to engage in hostile RP (ex. robbing/griefing) it is RECOMMENDED that you record using Medal or some other platform in case your scene becomes involved in a ticket with a rule break in question.
  • Even if someone breaks a rule against you, that does not give you the right to break a rule in return.
  • Staff HIGHLY recommends all players to have and utilize some sort of recording software for interactions with other players. (SteelSeries Moments, Medal.TV, Game Bar, OBS)
  • Don’t DM Staff. If something happens within the server, keep it within the server. Staff are people just like everyone else who have lives outside of RP. Open a ticket and staff can handle it.
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Server Rules

When it comes down to scenarios in a “gray area” of the rules for player reports, staff will side with the role-play. 

Roleplay Guidelines & Rules

1. Core Principles of Roleplay

Roleplay over Gunplay

  • Goal: Create storylines from every encounter.
  • Interactions Before Violence: Meaningful interactions are required before initiating any attack. Avoid shallow setups, like a quick remark followed by violence.
  • Alternative Conflict Resolutions: Killing ends the roleplay opportunity for others. Try holding someone up, kidnapping, injuring, or other actions that add to the story for all involved.

 

Fear Roleplay / Value for Life (NVL)

  • Always Value Life: When facing life-threatening situations, act as if your life is at risk.
  • Avoid “Hero” Behavior: In outnumbered situations, realistic self-defense is encouraged only if an opportunity presents itself naturally.
  • Gun Threats: Holding a gun at someone doesn’t mean they must surrender automatically; they should assess the situation realistically.
  • Report Incidents: Report gunshots or suspicious behavior to the law instead of rushing in.

 

2. Communication Expectations

  • Mic Requirement: A microphone is required to play, and English must be spoken to ensure staff can oversee interactions effectively.
  • Special Requests: Players with medical issues affecting speech or who wish to roleplay as deaf/mute can request staff approval.

 

3. Combat Rules

Random Deathmatch (RDM) & Kill on Sight (KOS)

  • Avoid Random Violence: Engage in adequate roleplay before initiating combat.
  • Purpose and Motive: Ensure there’s a clear reason for conflict, avoiding random violence for the sake of it.
  • NPC Interactions: Treat NPCs as if they’re other players; killing locals with no interaction is RDM.
  • Vehicle Deathmatch (VDM)
  • Using Vehicles as Weapons: Only harm others with your vehicle after legitimate interaction.

 

4. Immersive Roleplay Requirements

Power gaming

  • No Abuse of Game Mechanics: Exploiting bugs for advantage, such as canceling animations, avoiding inventory loss, or fleeing with glitched items, is prohibited.
  • Report Bugs: If you find a bug, report it in a ticket.
  • Specific Restrictions:
  • No exploiting in menus: Don’t rob or shoot while in any menu.
  • Transport responsibly: Don't teleport inventory between locations via stables.
  • Weapons: Concealed carry is allowed only with specific weapons or under certain clothing conditions.
  • Avoid exploits with timing: No criminal activity within 30 minutes before or 15 minutes after a server restart.

 

Fail RP

  • Keep Actions in Character: Avoid unrealistic behavior, like running to gunfire or using supernatural elements.
  • Respect Situational Limits: Avoid excessive taunting of downed players, staging hostage situations, and failure to roleplay injuries realistically.
  • Prohibited Actions: Avoid modern slang and language, and don’t role-check other players in character.

 

5. Metagaming and Outsourced Information

  • In-Game Knowledge Only: Using out-of-character (OOC) knowledge, such as third-party calls or streams, is prohibited.
  • Discord Limitations: Messages from external Discords can’t be used in-character unless it’s from a designated server channel.
  • Character Boundaries: No sharing items or funds between your characters, and no writing “wills” between characters.
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6. Vigilantism Policy

  • No Interference in Law Matters: Let law enforcement handle crimes and avoid inserting yourself into ongoing law and crime conflicts.
  • Attention Baiting: Don’t stage fake crimes to lure or distract law enforcement.
  •  

7. Avoiding Combat Logging & Medical Roleplay Rules

  • Stay Engaged During Roleplay: Don’t log off or respawn during active scenes unless completely necessary.
  •  

8. Out of Character (OOC)

  • Remain in Character: Stay true to your role and avoid referencing out-of-character information in-game.
  • Restricted Language: Avoid “spiritually” (OOC reference) and refrain from discussing other characters as “cousins.”
  • Keep IC and OOC feelings separate; IC disagreements don’t reflect OOC feelings.
  • Avoid letting OOC feelings impact your IC actions and vice versa.
  • Remember that characters disliking each other is different from players disliking each other.
  •  

9. No Toxic Behavior:

  • Avoid toxic interactions with other community members.
  • Refrain from sending toxic DMs if a roleplay scenario didn’t go your way.
  • Do not engage in toxic behavior in others' streams or chats.
  • Public Comments and Toxicity:
    • Refrain from negative or toxic comments about the server on public forums, like Discord, as it may lead to discipline.
  • Excessive Violence:
    • Do not engage in excessive violence toward downed players (e.g., mutilating body parts).

 

Roleplay Boundaries and Behavior

  1. RP Bleed:
    • Maintain a strict separation between IC actions and OOC relationships.
    • Keep communications in character and within the game setting.
  2. Revenge Roleplay:
    • If killed in a roleplay scene, avoid the area and aggressors for 60 minutes.
    • The cooldown applies only to the victim; aggressors cannot target the victim repeatedly.
    • Hostile RP initiated by an aggressor towards the same person requires a 2-hour cooldown.

 

Robbery & Griefing

  1. Robbery Limits:
    • Take only half of each item stack in someone’s inventory (single items can be taken whole).
    • Choose to either rob or kill, but not both. This includes robbing horses or wagons.
    • Backpacks and handbags can be taken along with their contents.
  2. Handling Items During Robbery:
    • Do not return items solely to justify a kill, claiming it wasn’t robbery.
    • While being robbed, roleplay fear for your life as your character would.
  3. Item Restrictions:
    • Do not take property keys, doctor keys, train keys, or law keys.
    • Limit robbing to two stacks of items and two weapons, or four stacks if no weapons are taken.
    • Custom items like recipe books cannot be taken.
  4. Cooldowns:
    • Wait 2 hours before robbing the same player, their horses, or wagons (includes unsuccessful attempts).
  5. Horse/Wagon Robbery:
    • Items from horse or wagon bags can be taken, with roleplay interaction first.
    • No limits on what can be taken from a wagon or horse.
    • Fleeing a horse or wagon solely to prevent item loss is power gaming.

 

Identification Rules

  1. Voice Identification:
    • You cannot identify a masked player by voice alone. Use other traits, like scars, clothing, or horses.
    • Accent cannot be used for identification.
  2. Multiple Characters:
    • Respect players who use the same voice across different characters. If a player insists they’re a different character, treat them as such.

 

Body Disposal and Evidence Management

  1. No Water Dumping:
    • Do not dispose of bodies in water.
  2. Double Dropping:
    • Don’t move a body after a doctor has been called; however, you may observe the scenario from a distance without interfering.
  3. 30-Minute Rule:
    • If no interaction occurs within 30 minutes, respawn; you cannot be “magically” found after this time.
  4. Seeing the Light:
    • Exploiting respawn mechanics to avoid consequences is considered power gaming.

 

Hogtie and Restraint Rules

  1. Breaking Free:
    • Do not break free from ropes unless a player performs /me “loosens ropes” and leaves, or if unattended for 5+ minutes.
    • You may cut the rope if you’re being dragged.
  2. Avoiding Restraints:
    • Do not use the "Z" key to avoid being hogtied, as this is power gaming.
    • Once hogtied or bola’d, surrendering or breaking free is prohibited.
  3. No Abandoning Handcuffs:
    • Do not leave a player handcuffed and unattended.

 

New Life Rule - Respawning

  1. Memory Wipe:
    • Respawning at a local doctor results in memory loss of the scenario, erasing events 30 minutes before death.
    • While unconscious, your character cannot remember anything they see or hear, but groaning or confused responses are acceptable.
  2. Exceptions for Revivals:
    • If revived by a player or NPC doctor, memory before unconsciousness is retained.
  3. Recording as “Memory”:
    • Reviewing clips or recordings to recall events IC is not allowed.
  4. Headshots and Memory:
    • Shooting a player’s head off does not force memory loss in any situation.

 

These are always subject to change without notice

Category: RedM (Public)

redm rules info

Published By: Glitch

Updated On: 11/09/2024 19:55